3D Artist (Environment Modelling) – Remote
Remote
Part Time
Experienced
We are looking for a skilled 3D Artist specializing in environment modeling to recreate a church environment using reference materials, 3D scans, images, and videos. The ideal candidate should have experience in 3D modeling, texturing, and optimization for efficient rendering.
Position Details:
📍 Location: Remote
⏳ Schedule: Flexible, project-based
💰 Rate: $8–$15 per hour (depending on experience)
Key Responsibilities:
✔ 3D Environment Modeling – Recreate a church environment using provided references
✔ File Output Compatibility – Deliver models in FBX or USDZ formats
✔ PBR Texturing – Apply physically based rendering (PBR) materials for realistic textures
✔ Optimization – Ensure efficient polygon and triangle count for smooth rendering and performance
✔ Software Flexibility – Use any 3D software, as long as the final output meets the required format
Qualifications:
🔹 Proven experience in 3D environment modeling
🔹 Proficiency in 3D modeling tools (Blender, Maya, 3ds Max, or similar)
🔹 Strong texturing skills using PBR materials
🔹 Experience optimizing models for real-time rendering or game engines
🔹 Ability to work with scanned data, images, and videos as references
🔹 Portfolio showcasing relevant 3D environment projects
Position Details:
📍 Location: Remote
⏳ Schedule: Flexible, project-based
💰 Rate: $8–$15 per hour (depending on experience)
Key Responsibilities:
✔ 3D Environment Modeling – Recreate a church environment using provided references
✔ File Output Compatibility – Deliver models in FBX or USDZ formats
✔ PBR Texturing – Apply physically based rendering (PBR) materials for realistic textures
✔ Optimization – Ensure efficient polygon and triangle count for smooth rendering and performance
✔ Software Flexibility – Use any 3D software, as long as the final output meets the required format
Qualifications:
🔹 Proven experience in 3D environment modeling
🔹 Proficiency in 3D modeling tools (Blender, Maya, 3ds Max, or similar)
🔹 Strong texturing skills using PBR materials
🔹 Experience optimizing models for real-time rendering or game engines
🔹 Ability to work with scanned data, images, and videos as references
🔹 Portfolio showcasing relevant 3D environment projects
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